diff --git a/post_pro/merge_obj.py b/post_pro/merge_obj.py index a69c581..a3b10f1 100644 --- a/post_pro/merge_obj.py +++ b/post_pro/merge_obj.py @@ -12,32 +12,93 @@ class MergeObj: self.logger = logging.getLogger('UAV_Preprocess.MergeObj') def read_obj(self, file_path): - """读取.obj文件,返回顶点列表和面列表""" - vertices = [] - faces = [] + """读取.obj文件,返回顶点、纹理坐标、法线、面的列表和MTL文件名""" + vertices = [] # v + tex_coords = [] # vt + normals = [] # vn + faces = [] # f + face_materials = [] # 每个面对应的材质名称 + mtl_file = None # mtl文件名 + current_material = None # 当前使用的材质 with open(file_path, 'r') as file: for line in file: - parts = line.split() - if len(parts) == 0: + if line.startswith('#') or not line.strip(): continue - if parts[0] == 'v': # 顶点 + + parts = line.strip().split() + if not parts: + continue + + if parts[0] == 'mtllib': # MTL文件引用 + mtl_file = parts[1] + elif parts[0] == 'usemtl': # 材质使用 + current_material = parts[1] + elif parts[0] == 'v': # 顶点 vertices.append( [float(parts[1]), float(parts[2]), float(parts[3])]) + elif parts[0] == 'vt': # 纹理坐标 + tex_coords.append([float(parts[1]), float(parts[2])]) + elif parts[0] == 'vn': # 法线 + normals.append( + [float(parts[1]), float(parts[2]), float(parts[3])]) elif parts[0] == 'f': # 面 - faces.append([int(parts[1].split( - '/')[0]), int(parts[2].split('/')[0]), int(parts[3].split('/')[0])]) + # 处理面的索引 (v/vt/vn) + face_v = [] + face_vt = [] + face_vn = [] + for p in parts[1:]: + indices = p.split('/') + face_v.append(int(indices[0])) + if len(indices) > 1 and indices[1]: + face_vt.append(int(indices[1])) + if len(indices) > 2: + face_vn.append(int(indices[2])) + faces.append((face_v, face_vt, face_vn)) + face_materials.append(current_material) # 记录这个面使用的材质 - return vertices, faces + return vertices, tex_coords, normals, faces, face_materials, mtl_file - def write_obj(self, file_path, vertices, faces): - """将修改后的顶点和面列表写入到.obj文件""" + def write_obj(self, file_path, vertices, tex_coords, normals, faces, face_materials, mtl_file=None): + """将顶点、纹理坐标、法线和面写入到.obj文件""" with open(file_path, 'w') as file: - for vertex in vertices: - file.write(f"v {vertex[0]} {vertex[1]} {vertex[2]}\n") + # 写入MTL文件引用 + if mtl_file: + file.write(f"mtllib {mtl_file}\n") - for face in faces: - file.write(f"f {face[0]} {face[1]} {face[2]}\n") + # 写入顶点 + for v in vertices: + file.write(f"v {v[0]} {v[1]} {v[2]}\n") + + # 写入纹理坐标 + for vt in tex_coords: + file.write(f"vt {vt[0]} {vt[1]}\n") + + # 写入法线 + for vn in normals: + file.write(f"vn {vn[0]} {vn[1]} {vn[2]}\n") + + # 写入面(按材质分组) + current_material = None + for face, material in zip(faces, face_materials): + # 如果材质发生变化,写入新的usemtl + if material != current_material: + file.write(f"usemtl {material}\n") + current_material = material + + face_str = "f" + for i in range(len(face[0])): + face_str += " " + face_str += str(face[0][i]) + if face[1]: + face_str += f"/{face[1][i]}" + else: + face_str += "/" + if face[2]: + face_str += f"/{face[2][i]}" + else: + face_str += "/" + file.write(face_str + "\n") def translate_vertices(self, vertices, translation): """平移顶点""" @@ -48,220 +109,234 @@ class MergeObj: try: self.logger.info(f"开始合并OBJ模型:\n输入1: {obj1_path}\n输入2: {obj2_path}") - # 检查输入文件是否存在 - if not os.path.exists(obj1_path) or not os.path.exists(obj2_path): - raise FileNotFoundError("输入模型文件不存在") - # 读取两个obj文件 - vertices1, faces1 = self.read_obj(obj1_path) - vertices2, faces2 = self.read_obj(obj2_path) + vertices1, tex_coords1, normals1, faces1, face_materials1, mtl1 = self.read_obj(obj1_path) + vertices2, tex_coords2, normals2, faces2, face_materials2, mtl2 = self.read_obj(obj2_path) + + # 读取MTL文件内容以获取正确的材质名称 + src_dir1 = os.path.dirname(obj1_path) + src_dir2 = os.path.dirname(obj2_path) + mtl1_path = os.path.join(src_dir1, mtl1) + mtl2_path = os.path.join(src_dir2, mtl2) + + # 读取并更新材质内容 + materials1 = self.read_mtl(mtl1_path) + materials2 = self.read_mtl(mtl2_path) + + # 创建材质名称映射(使用与MTL文件相同的命名格式) + material_map1 = {old_name: f"material_0_0_{old_name}" for old_name in materials1.keys()} + material_map2 = {old_name: f"material_0_1_{old_name}" for old_name in materials2.keys()} # 平移第二个模型的顶点 - vertices2_translated = self.translate_vertices( - vertices2, translation) + vertices2_translated = self.translate_vertices(vertices2, translation) - # 合并顶点和面 + # 计算偏移量 + v_offset = len(vertices1) + vt_offset = len(tex_coords1) + vn_offset = len(normals1) + + # 合并顶点、纹理坐标和法线 all_vertices = vertices1 + vertices2_translated - all_faces = faces1 + \ - [[f[0] + len(vertices1), f[1] + len(vertices1), - f[2] + len(vertices1)] for f in faces2] + all_tex_coords = tex_coords1 + tex_coords2 + all_normals = normals1 + normals2 - # 写入合并后的obj文件 - self.write_obj(output_path, all_vertices, all_faces) + # 调整第二个模型的面索引和材质名称 + all_faces = faces1.copy() + all_face_materials = [] + + # 更新第一个模型的材质名称 + for material in face_materials1: + all_face_materials.append(material_map1.get(material, material)) + + # 更新第二个模型的面索引和材质名称 + for face, material in zip(faces2, face_materials2): + new_face_v = [f + v_offset for f in face[0]] + new_face_vt = [f + vt_offset for f in face[1]] if face[1] else [] + new_face_vn = [f + vn_offset for f in face[2]] if face[2] else [] + all_faces.append((new_face_v, new_face_vt, new_face_vn)) + all_face_materials.append(material_map2.get(material, material)) + # 写入合并后的obj文件,使用与MTL文件相同的名称 + mtl_filename = "merged_model.mtl" # 使用固定的MTL文件名 + self.write_obj(output_path, all_vertices, all_tex_coords, all_normals, + all_faces, all_face_materials, mtl_filename) self.logger.info(f"模型合并成功,已保存至: {output_path}") except Exception as e: self.logger.error(f"合并OBJ模型时发生错误: {str(e)}", exc_info=True) raise - def read_mtl(self, file_path): - """读取.mtl文件内容""" - with open(file_path, 'r') as file: - return file.read() + def read_mtl(self, mtl_path: str) -> dict: + """读取MTL文件内容 + Returns: + dict: 材质名称到材质信息的映射 + """ + materials = {} + current_material = None - def copy_texture_files(self, src_dir: str, dst_dir: str, grid_id: tuple): + with open(mtl_path, 'r') as f: + content = f.read() + for line in content.strip().split('\n'): + if not line: + continue + + parts = line.split() + if not parts: + continue + + if parts[0] == 'newmtl': + current_material = parts[1] + materials[current_material] = [] + elif current_material: + materials[current_material].append(line) + + return materials + + def copy_and_rename_texture(self, src_dir: str, dst_dir: str, grid_id: tuple) -> dict: """复制并重命名纹理文件 Args: - src_dir: 源纹理文件目录 - dst_dir: 目标纹理文件目录 - grid_id: 网格ID,用于重命名 - """ - # 确保目标目录存在 - os.makedirs(dst_dir, exist_ok=True) - - # 复制所有png文件并重命名 - for file in os.listdir(src_dir): - if file.endswith('.png'): - src_file = os.path.join(src_dir, file) - # 在文件名前添加网格ID前缀 - new_name = f"grid_{grid_id[0]}_{grid_id[1]}_{file}" - dst_file = os.path.join(dst_dir, new_name) - shutil.copy2(src_file, dst_file) - self.logger.debug(f"复制纹理文件: {file} -> {new_name}") - - return dst_dir - - def update_mtl_content(self, mtl_content: str, grid_id: tuple) -> str: - """更新MTL文件内容,修改纹理文件路径 - Args: - mtl_content: 原MTL文件内容 - grid_id: 网格ID,用于重命名纹理文件 + src_dir: 源纹理目录 + dst_dir: 目标纹理目录 + grid_id: 网格ID Returns: - 更新后的MTL文件内容 + dict: 原始文件名到新文件名的映射 """ - updated_content = [] - for line in mtl_content.split('\n'): - if line.startswith('map_Kd'): # 纹理文件路径行 - # 获取原始文件名 - original_file = line.split()[-1] - # 添加网格ID前缀 - new_file = f"grid_{grid_id[0]}_{grid_id[1]}_{os.path.basename(original_file)}" - # 更新行内容 - line = f"map_Kd {new_file}" - updated_content.append(line) - return '\n'.join(updated_content) + texture_map = {} + os.makedirs(dst_dir, exist_ok=True) + + for file in os.listdir(src_dir): + if file.lower().endswith(('.png', '.jpg', '.jpeg')): + # 生成新的文件名:grid_0_1_texture.png + new_name = f"grid_{grid_id[0]}_{grid_id[1]}_{file}" + src_path = os.path.join(src_dir, file) + dst_path = os.path.join(dst_dir, new_name) + + # 复制文件 + shutil.copy2(src_path, dst_path) + texture_map[file] = new_name + self.logger.debug(f"复制纹理文件: {file} -> {new_name}") + + return texture_map + + def update_mtl_content(self, materials: dict, texture_map: dict, grid_id: tuple) -> dict: + """更新材质内容,修改材质名称和纹理路径 + Args: + materials: 原始材质信息 + texture_map: 纹理文件映射 + grid_id: 网格ID + Returns: + dict: 更新后的材质信息 + """ + updated_materials = {} + + for mat_name, content in materials.items(): + # 为材质名称添加网格ID前缀,与OBJ文件中的usemtl保持一致 + new_mat_name = f"material_{grid_id[0]}_{grid_id[1]}_{mat_name}" + updated_content = [] + + for line in content: + if line.startswith('map_'): # 更新纹理文件路径 + parts = line.split() + old_texture = parts[-1] + if old_texture in texture_map: + parts[-1] = texture_map[old_texture] + line = ' '.join(parts) + updated_content.append(line) + + updated_materials[new_mat_name] = updated_content + + return updated_materials def merge_grid_obj(self, grid_points: Dict[tuple, pd.DataFrame], translations: Dict[tuple, tuple]): - """合并所有网格的OBJ模型和纹理""" - self.logger.info("开始合并所有网格的OBJ模型") - - if len(grid_points) < 2: - self.logger.info("只有一个网格,无需合并") - return - + """合并所有网格的OBJ模型""" try: # 创建输出目录 output_model_dir = os.path.join(self.output_dir, "merged_model") os.makedirs(output_model_dir, exist_ok=True) - # 获取所有有效的网格OBJ文件 - grid_objs = {} + # 获取所有有效的网格文件 + grid_files = {} for grid_id, points in grid_points.items(): - grid_base_dir = os.path.join( + base_dir = os.path.join( self.output_dir, f"grid_{grid_id[0]}_{grid_id[1]}", "project", "odm_texturing" ) - grid_obj = os.path.join(grid_base_dir, "odm_textured_model_geo.obj") - grid_mtl = os.path.join(grid_base_dir, "odm_textured_model_geo.mtl") + obj_path = os.path.join(base_dir, "odm_textured_model_geo.obj") + mtl_path = os.path.join(base_dir, "odm_textured_model_geo.mtl") - if not os.path.exists(grid_obj) or not os.path.exists(grid_mtl): - self.logger.warning( - f"网格 ({grid_id[0]},{grid_id[1]}) 的OBJ或MTL文件不存在") + if not os.path.exists(obj_path) or not os.path.exists(mtl_path): + self.logger.warning(f"网格 ({grid_id[0]},{grid_id[1]}) 的文件不存在") continue - grid_objs[grid_id] = { - 'obj': grid_obj, - 'mtl': grid_mtl, - 'base_dir': grid_base_dir + grid_files[grid_id] = { + 'obj': obj_path, + 'mtl': mtl_path, + 'dir': base_dir } - if not grid_objs: - self.logger.error("没有找到有效的OBJ文件") + if not grid_files: + self.logger.error("没有找到有效的文件") return - # 使用第一个网格作为参考 - reference_id = list(grid_objs.keys())[0] - merged_obj = grid_objs[reference_id]['obj'] - - # 复制参考网格的纹理文件 - self.copy_texture_files( - grid_objs[reference_id]['base_dir'], - output_model_dir, - reference_id - ) - - # 复制并更新参考网格的MTL文件 - ref_mtl_content = self.read_mtl(grid_objs[reference_id]['mtl']) - updated_mtl = self.update_mtl_content(ref_mtl_content, reference_id) - - self.logger.info( - f"使用网格 ({reference_id[0]},{reference_id[1]}) 作为参考网格") - - # 依次合并其他网格 - for grid_id, grid_files in list(grid_objs.items())[1:]: - # 复制当前网格的纹理文件 - self.copy_texture_files( - grid_files['base_dir'], + # 收集所有材质和纹理信息 + all_materials = {} + for grid_id, files in grid_files.items(): + # 复制并重命名纹理文件 + texture_map = self.copy_and_rename_texture( + files['dir'], output_model_dir, grid_id ) - # 更新当前网格的MTL内容 - current_mtl = self.read_mtl(grid_files['mtl']) - updated_mtl += '\n' + self.update_mtl_content(current_mtl, grid_id) - - # 获取平移量 + # 读取并更新MTL内容 + materials = self.read_mtl(files['mtl']) + updated_materials = self.update_mtl_content( + materials, + texture_map, + grid_id + ) + all_materials.update(updated_materials) + + # 写入合并后的MTL文件 + final_mtl = os.path.join(output_model_dir, "merged_model.mtl") + with open(final_mtl, 'w') as f: + for mat_name, content in all_materials.items(): + f.write(f"newmtl {mat_name}\n") + for line in content: + f.write(f"{line}\n") + f.write("\n") + + # 合并OBJ文件 + reference_id = list(grid_files.keys())[0] + merged_obj = grid_files[reference_id]['obj'] + + for grid_id, files in list(grid_files.items())[1:]: translation = translations[grid_id] - translation = (translation[0], translation[1], 0) # 添加z轴的0平移 + translation = (translation[0], translation[1], 0) output_obj = os.path.join( output_model_dir, f"merged_model_{reference_id[0]}_{reference_id[1]}_{grid_id[0]}_{grid_id[1]}.obj" ) - self.logger.info( - f"合并网格 ({grid_id[0]},{grid_id[1]}):\n" - f"平移量: x={translation[0]:.2f}m, y={translation[1]:.2f}m\n" - f"输出: {output_obj}" - ) - - self.merge_two_objs(merged_obj, grid_files['obj'], - output_obj, translation) + self.merge_two_objs(merged_obj, files['obj'], output_obj, translation) merged_obj = output_obj - # 最后的结果 + # 最终结果 final_obj = os.path.join(output_model_dir, "merged_model.obj") - final_mtl = os.path.join(output_model_dir, "merged_model.mtl") - - # 保存最终的OBJ和MTL文件 if os.path.exists(merged_obj) and merged_obj != final_obj: shutil.copy2(merged_obj, final_obj) os.remove(merged_obj) - - # 保存合并后的MTL文件 - with open(final_mtl, 'w') as f: - f.write(updated_mtl) self.logger.info( f"模型合并完成,输出目录: {output_model_dir}\n" f"- OBJ文件: merged_model.obj\n" f"- MTL文件: merged_model.mtl\n" - f"- 纹理文件: {len(os.listdir(output_model_dir)) - 2}个PNG文件" + f"- 纹理文件: {len(os.listdir(output_model_dir)) - 2}个" ) except Exception as e: - self.logger.error(f"OBJ模型合并过程中发生错误: {str(e)}", exc_info=True) + self.logger.error(f"合并过程中发生错误: {str(e)}", exc_info=True) raise - - -if __name__ == "__main__": - import sys - sys.path.append(os.path.dirname( - os.path.dirname(os.path.abspath(__file__)))) - from utils.logger import setup_logger - import pandas as pd - - # 设置输出目录和日志 - output_dir = r"G:\ODM_output\1009" - setup_logger(output_dir) - - # 构造测试用的grid_points字典 - grid_points = { - (0, 0): pd.DataFrame({ - 'latitude': [39.9, 39.91], - 'longitude': [116.3, 116.31], - 'altitude': [100, 101] - }), - (0, 1): pd.DataFrame({ - 'latitude': [39.92, 39.93], - 'longitude': [116.32, 116.33], - 'altitude': [102, 103] - }) - } - - # 创建MergeObj实例并执行合并 - merge_obj = MergeObj(output_dir) - merge_obj.merge_grid_obj(grid_points) diff --git a/tools/merge_two_obj.py b/tools/merge_two_obj.py deleted file mode 100644 index a7f0c42..0000000 --- a/tools/merge_two_obj.py +++ /dev/null @@ -1,65 +0,0 @@ -def read_obj(file_path): - """ - 读取.obj文件,返回顶点列表和面列表 - """ - vertices = [] - faces = [] - - with open(file_path, 'r') as file: - for line in file: - parts = line.split() - if len(parts) == 0: - continue - if parts[0] == 'v': # 顶点 - vertices.append([float(parts[1]), float(parts[2]), float(parts[3])]) - elif parts[0] == 'f': # 面 - faces.append([int(parts[1].split('/')[0]), int(parts[2].split('/')[0]), int(parts[3].split('/')[0])]) - - return vertices, faces - -def write_obj(file_path, vertices, faces): - """ - 将修改后的顶点和面列表写入到.obj文件 - """ - with open(file_path, 'w') as file: - for vertex in vertices: - file.write(f"v {vertex[0]} {vertex[1]} {vertex[2]}\n") - - for face in faces: - file.write(f"f {face[0]} {face[1]} {face[2]}\n") - -def translate_vertices(vertices, translation): - """ - 平移顶点,translation 是一个三维向量,例如 (500, 0, 0) 会沿 X 轴平移 500 米 - """ - return [[v[0] + translation[0], v[1] + translation[1], v[2] + translation[2]] for v in vertices] - -def merge_objs(obj1_path, obj2_path, output_path, translation=(500, 0, 0)): - """ - 合并两个.obj文件,并对第二个文件的顶点进行平移 - obj1_path 和 obj2_path 是输入的.obj文件路径 - output_path 是输出的合并后的.obj文件路径 - translation 是平移向量,默认为沿 X 轴平移 500 米 - """ - # 读取第一个 obj 文件 - vertices1, faces1 = read_obj(obj1_path) - - # 读取第二个 obj 文件 - vertices2, faces2 = read_obj(obj2_path) - - # 平移第二个 obj 文件的顶点 - vertices2_translated = translate_vertices(vertices2, translation) - - # 合并顶点和面 - all_vertices = vertices1 + vertices2_translated - all_faces = faces1 + [[f[0] + len(vertices1), f[1] + len(vertices1), f[2] + len(vertices1)] for f in faces2] - - # 写入合并后的 obj 文件 - write_obj(output_path, all_vertices, all_faces) - print(f"合并完成,结果保存在 {output_path}") - -# 示例调用 -obj1_path = 'model1.obj' # 第一个 .obj 文件 -obj2_path = 'model2.obj' # 第二个 .obj 文件 -output_path = 'merged_model.obj' # 输出合并后的 .obj 文件 -merge_objs(obj1_path, obj2_path, output_path, translation=(500, 0, 0)) diff --git a/tools/merge_two_obj_simple.py b/tools/merge_two_obj_simple.py new file mode 100644 index 0000000..d00e252 --- /dev/null +++ b/tools/merge_two_obj_simple.py @@ -0,0 +1,245 @@ +import os +import shutil + +def read_obj(file_path): + """读取OBJ文件,返回顶点、纹理坐标、法线、面的列表和MTL文件名""" + vertices = [] # v + tex_coords = [] # vt + normals = [] # vn + faces = [] # f + face_materials = [] # 每个面对应的材质名称 + mtl_file = None # mtl文件名 + current_material = None # 当前使用的材质 + + with open(file_path, 'r') as file: + for line in file: + if line.startswith('#') or not line.strip(): + continue + + parts = line.strip().split() + if not parts: + continue + + if parts[0] == 'mtllib': # MTL文件引用 + mtl_file = parts[1] + elif parts[0] == 'usemtl': # 材质使用 + current_material = parts[1] + elif parts[0] == 'v': # 顶点 + vertices.append([float(parts[1]), float(parts[2]), float(parts[3])]) + elif parts[0] == 'vt': # 纹理坐标 + tex_coords.append([float(parts[1]), float(parts[2])]) + elif parts[0] == 'vn': # 法线 + normals.append([float(parts[1]), float(parts[2]), float(parts[3])]) + elif parts[0] == 'f': # 面 + # 处理面的索引 (v/vt/vn) + face_v = [] + face_vt = [] + face_vn = [] + for p in parts[1:]: + indices = p.split('/') + face_v.append(int(indices[0])) + if len(indices) > 1 and indices[1]: + face_vt.append(int(indices[1])) + if len(indices) > 2: + face_vn.append(int(indices[2])) + faces.append((face_v, face_vt, face_vn)) + face_materials.append(current_material) # 记录这个面使用的材质 + + return vertices, tex_coords, normals, faces, face_materials, mtl_file + +def read_mtl(mtl_path: str) -> tuple: + """读取MTL文件内容 + Returns: + tuple: (文件内容列表, 材质名称列表) + """ + content = [] + material_names = [] + with open(mtl_path, 'r') as f: + content = f.readlines() + for line in content: + if line.startswith('newmtl'): + material_names.append(line.strip().split()[1]) + return content, material_names + +def update_mtl_content(content: list, model_id: int) -> tuple: + """更新MTL文件内容,修改材质名称和纹理文件路径 + Returns: + tuple: (更新后的内容, 更新后的材质名称列表) + """ + updated_lines = [] + updated_material_names = [] + current_material = None + + for line in content: + if line.startswith('newmtl'): + # 为材质名称添加前缀 + parts = line.strip().split() + material_name = parts[1] + current_material = f"grid_{model_id}_{material_name}" + updated_material_names.append(current_material) + updated_lines.append(f"newmtl {current_material}\n") + elif line.startswith('map_'): + # 更新纹理文件路径 + parts = line.strip().split() + texture_file = os.path.basename(parts[-1]) + parts[-1] = f"grid_{model_id}_{texture_file}" + updated_lines.append(' '.join(parts) + '\n') + else: + updated_lines.append(line) + + return updated_lines, updated_material_names + +def merge_mtl_files(mtl1_path: str, mtl2_path: str, output_path: str) -> tuple: + """合并两个MTL文件 + Returns: + tuple: (第一个模型的材质名称列表, 第二个模型的材质名称列表) + """ + # 读取两个MTL文件 + content1, materials1 = read_mtl(mtl1_path) + content2, materials2 = read_mtl(mtl2_path) + + # 更新两个MTL的内容 + updated_content1, updated_materials1 = update_mtl_content(content1, 0) + updated_content2, updated_materials2 = update_mtl_content(content2, 1) + + # 合并并写入新的MTL文件 + with open(output_path, 'w') as f: + f.writelines(updated_content1) + f.write('\n') # 添加分隔行 + f.writelines(updated_content2) + + return updated_materials1, updated_materials2 + +def write_obj(file_path, vertices, tex_coords, normals, faces, face_materials, mtl_file=None): + """将顶点、纹理坐标、法线和面写入到OBJ文件""" + with open(file_path, 'w') as file: + # 写入MTL文件引用 + if mtl_file: + file.write(f"mtllib {mtl_file}\n") + + # 写入顶点 + for v in vertices: + file.write(f"v {v[0]} {v[1]} {v[2]}\n") + + # 写入纹理坐标 + for vt in tex_coords: + file.write(f"vt {vt[0]} {vt[1]}\n") + + # 写入法线 + for vn in normals: + file.write(f"vn {vn[0]} {vn[1]} {vn[2]}\n") + + # 写入面(按材质分组) + current_material = None + for face, material in zip(faces, face_materials): + # 如果材质发生变化,写入新的usemtl + if material != current_material: + file.write(f"usemtl {material}\n") + current_material = material + + face_str = "f" + for j in range(len(face[0])): + face_str += " " + face_str += str(face[0][j]) + if face[1]: + face_str += f"/{face[1][j]}" + else: + face_str += "/" + if face[2]: + face_str += f"/{face[2][j]}" + else: + face_str += "/" + file.write(face_str + "\n") + +def translate_vertices(vertices, translation): + """平移顶点""" + return [[v[0] + translation[0], v[1] + translation[1], v[2] + translation[2]] for v in vertices] + +def copy_mtl_and_textures(src_dir: str, dst_dir: str, model_id: int): + """复制MTL文件和相关的纹理文件,并重命名避免冲突 + Args: + src_dir: 源目录(包含MTL和纹理文件) + dst_dir: 目标目录 + model_id: 模型ID,用于重命名 + """ + # 复制并重命名纹理文件 + for file in os.listdir(src_dir): + if file.lower().endswith('.png'): + src_file = os.path.join(src_dir, file) + new_name = f"grid_{model_id}_{file}" + dst_file = os.path.join(dst_dir, new_name) + shutil.copy2(src_file, dst_file) + print(f"复制纹理文件: {file} -> {new_name}") + +def merge_objs(obj1_path, obj2_path, output_path): + """合并两个OBJ文件""" + print(f"开始合并OBJ模型:\n输入1: {obj1_path}\n输入2: {obj2_path}") + + # 读取两个obj文件 + vertices1, tex_coords1, normals1, faces1, face_materials1, mtl1 = read_obj(obj1_path) + vertices2, tex_coords2, normals2, faces2, face_materials2, mtl2 = read_obj(obj2_path) + + # 固定平移量(0, 1000, 0) + translation = (0, 1000, 0) + + # 平移第二个模型的顶点 + vertices2_translated = translate_vertices(vertices2, translation) + + # 计算偏移量 + v_offset = len(vertices1) + vt_offset = len(tex_coords1) + vn_offset = len(normals1) + + # 合并顶点、纹理坐标和法线 + all_vertices = vertices1 + vertices2_translated + all_tex_coords = tex_coords1 + tex_coords2 + all_normals = normals1 + normals2 + + # 调整第二个模型的面索引和材质名称 + all_faces = faces1.copy() + all_face_materials = face_materials1.copy() + + for face, material in zip(faces2, face_materials2): + new_face_v = [f + v_offset for f in face[0]] + new_face_vt = [f + vt_offset for f in face[1]] if face[1] else [] + new_face_vn = [f + vn_offset for f in face[2]] if face[2] else [] + all_faces.append((new_face_v, new_face_vt, new_face_vn)) + # 为第二个模型的材质名称添加前缀 + all_face_materials.append(f"grid_1_{material}") + + # 为第一个模型的材质添加前缀 + all_face_materials[:len(faces1)] = [f"grid_0_{mat}" for mat in face_materials1] + + # 创建输出子目录 + output_dir = os.path.dirname(output_path) + os.makedirs(output_dir, exist_ok=True) + + # 复制并重命名两个模型的纹理文件 + src_dir1 = os.path.dirname(obj1_path) + src_dir2 = os.path.dirname(obj2_path) + copy_mtl_and_textures(src_dir1, output_dir, 0) + copy_mtl_and_textures(src_dir2, output_dir, 1) + + # 合并MTL文件并获取材质名称 + src_mtl1 = os.path.join(src_dir1, mtl1) + src_mtl2 = os.path.join(src_dir2, mtl2) + dst_mtl = os.path.join(output_dir, "merged_model.mtl") + merge_mtl_files(src_mtl1, src_mtl2, dst_mtl) + + # 写入合并后的obj文件 + write_obj(output_path, all_vertices, all_tex_coords, all_normals, + all_faces, all_face_materials, "merged_model.mtl") + print(f"模型合并成功,已保存至: {output_path}") + +if __name__ == "__main__": + # 测试参数 + obj1_path = r"G:\ODM_output\1009\grid_0_0\project\odm_texturing\odm_textured_model_geo.obj" + obj2_path = r"G:\ODM_output\1009\grid_0_1\project\odm_texturing\odm_textured_model_geo.obj" + output_dir = r"G:\ODM_output\1009\merge_test" + + # 创建输出目录 + os.makedirs(output_dir, exist_ok=True) + output_path = os.path.join(output_dir, "merged_test.obj") + + # 执行合并 + merge_objs(obj1_path, obj2_path, output_path) \ No newline at end of file