114 lines
3.7 KiB
C
114 lines
3.7 KiB
C
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/*
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----
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This file is part of SECONDO.
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Copyright (C) 2019,
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Faculty of Mathematics and Computer Science,
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Database Systems for New Applications.
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SECONDO is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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SECONDO is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with SECONDO; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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----
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//[<] [\ensuremath{<}]
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//[>] [\ensuremath{>}]
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\setcounter{tocdepth}{2}
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\tableofcontents
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1 SortEdge struct
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*/
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#pragma once
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#include <string>
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#include "Base.h" // -> <memory>
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namespace cdacspatialjoin {
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/* the integer type used for vector<RectangleInfo> indices */
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typedef uint32_t RectInfoIndex_t;
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struct SortEdge {
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double x;
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RectInfoIndex_t rectInfoIndex;
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bool isLeft;
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SortEdge(const double x_, const RectInfoIndex_t rectInfoIndex_,
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const bool isLeft_) :
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x(x_), rectInfoIndex(rectInfoIndex_), isLeft(isLeft_) {
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}
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~SortEdge() = default;
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/*
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inline bool operator< (const SortEdge& other) const {
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return (x < other.x) || (x == other.x && isLeft && !other.isLeft);
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// Just sorting by x would not have the desired effect: Suppose our sets
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// A and B each consist of one rectangle only:
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// * rect A: (0,0) - (1,1), SortEdges "x=0, left" and "x=1, right"
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// * rect B: (1,1) - (2,2), SortEdges "x=1, left" and "x=2, right"
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// Sorting by x only (or by x and then by yMin) could place *both*
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// edges of rectangle A before the edges of rectangle B, producing
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// JoinEdges in the following order:
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// * [x=0], yMin=0, yMax=1, left, rect A
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// * [x=1], yMin=0, yMax=1, right, rect A
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// * [x=1], yMin=1, yMax=2, left, rect B
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// * [x=2], yMin=1, yMax=2, right, rect B
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// If we now merge the first two JoinEdges, we get a MergedArea with
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// rectangle A in the "complete" set; merging the last two JoinEdges
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// produces a MergedArea with rectangle B in the "complete" set.
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// merging both MergedAreas will produce no output, since there are no
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// spanning left or right edges.
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//
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// If, by contrast, we sort as above, ensuring that at the same x
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// position, all left edges are placed before all right edges, we get
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// the following JoinEdges order:
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// * [x=0], yMin=0, yMax=1, left, rect A
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// * [x=1], yMin=1, yMax=2, *left*, rect B
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// * [x=1], yMin=0, yMax=1, *right*, rect A
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// * [x=2], yMin=1, yMax=2, right, rect B
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// Thus the the intersection will be noticed before any rectangle is
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// added to the "complete" set.
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}
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*/
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static int compare(const void* a, const void* b) {
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// cp. SortEdge::operator<
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const double ax = ((SortEdge*)a)->x;
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const double bx = ((SortEdge*)b)->x;
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if (ax < bx)
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return -1;
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if (ax > bx)
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return 1;
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return (((SortEdge*)a)->isLeft ? -1 : 0)
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+ (((SortEdge*)b)->isLeft ? 1 : 0);
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}
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/* returns true if the x position and the isLeft field of the given
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* instances are identical. This is useful for detecting self joins. */
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inline bool operator==(const SortEdge& other) const {
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return (x == other.x && isLeft == other.isLeft);
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}
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std::string toString() const;
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};
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} // end of namespace cdacspatialjoin
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