220 lines
5.3 KiB
C++
220 lines
5.3 KiB
C++
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/*
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----
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This file is part of SECONDO.
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Copyright (C) 2004, University in Hagen, Department of Computer Science,
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Database Systems for New Applications.
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SECONDO is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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SECONDO is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with SECONDO; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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----
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Coordinates (x,y).
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Developed in 16/11/96 by Geraldo Zimbrao da Silva.
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Adapted in 17/09/97, same.
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May, 2007 Leonardo Azevedo, Rafael Brand
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*/
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#include <math.h>
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#include <stdlib.h>
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#include "coord.h"
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#define SAME_SIGNAL( a, b ) \
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(((a) > 0 && (b) > 0) || ((a) < 0 && (b) < 0))
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//---------------------------------------------------------------------------
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int Coordinate::operator < ( Coordinate c )
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{
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if (this->x < c.x)
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return true;
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else
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if ( ( this->x==c.x ) && (this->y < c.y) )
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return true;
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return false;
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}
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long double RealCoordinate::module()
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{
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return sqrtl( x*x + y*y );
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}
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long double RealCoordinate::angle( RealCoordinate c )
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{
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if ( ( ( ( x * c.x + y *c.y) / ( this->module() * c.module() ) ) > 1) ||
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( ( ( x * c.x + y *c.y) / ( this->module() * c.module() ) ) < -1) )
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{
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return 0;
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}
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return acosl( ( x * c.x + y *c.y) / ( this->module() * c.module() ) );
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}
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RealCoordinate RealCoordinate::operator - ( RealCoordinate c )
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{
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return RealCoordinate( x - c.x , y - c.y );
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}
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RealCoordinate RealCoordinate::operator + ( RealCoordinate c )
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{
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return RealCoordinate( x + c.x, y + c.y );
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}
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int RealCoordinate::operator < ( RealCoordinate c )
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{
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if (this->x < c.x)
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return true;
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else
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if ( ( this->x==c.x ) && (this->y < c.y) )
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return true;
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return false;
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}
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int RealCoordinate::operator <= ( RealCoordinate c )
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{
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if (*this==c)
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return true;
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if (*this < c)
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return true;
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return false;
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}
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int RealCoordinate::operator > ( RealCoordinate c )
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{
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return !(*this<=c);
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}
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int RealCoordinate::operator !=( RealCoordinate c )
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{
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return (x != c.x) || (y != c.y);
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}
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int RealCoordinate::operator ==( RealCoordinate c )
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{
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return !(*this!=c);
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}
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int Coordinate::operator != ( Coordinate c )
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{
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return (x != c.x) || (y != c.y);
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}
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static inline void orderByX( Coordinate& a, Coordinate& b )
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{
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if( a.x > b.x )
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{
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Coordinate aux = a;
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a = b;
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b = aux;
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}
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}
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static inline void orderByY( Coordinate& a, Coordinate& b )
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{
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if( a.y > b.y )
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{
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Coordinate aux = a;
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a = b;
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b = aux;
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}
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}
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double triangleArea( Coordinate a, Coordinate b, Coordinate c )
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{
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double area = ((double) (b.x - a.x)) * (c.y - a.y) -
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((double) (c.x - a.x)) * (b.y - a.y);
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return area / 2.0;
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}
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long linesCross( Coordinate ai, Coordinate af,
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Coordinate bi, Coordinate bf, Coordinate* intersection )
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{
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double a1, a2, b1, b2, c1, c2; // coefficient of the equation: ax + by + c = 0
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double denominator;
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a1 = (double) af.y - (double) ai.y;
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b1 = (double) ai.x - (double) af.x;
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c1 = (double) af.x * (double) ai.y - (double) ai.x * (double) af.y;
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a2 = (double) bf.y - (double) bi.y;
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b2 = (double) bi.x - (double) bf.x;
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c2 = (double) bf.x * (double) bi.y - (double) bi.x * (double) bf.y;
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{
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// Side of the segment where the point is located.
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double r1 = a1 * bi.x + b1 * bi.y + c1,
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r2 = a1 * bf.x + b1 * bf.y + c1;
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if( r1 != 0 && r2 != 0 && SAME_SIGNAL( r1, r2 ) )
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// If they have the same signal, then they are
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//on the same side of the segment
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return 0;
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}
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{
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// Side of the segment where the point is located.
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double r1 = a2 * ai.x + b2 * ai.y + c2,
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r2 = a2 * af.x + b2 * af.y + c2;
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if( r1 != 0 && r2 != 0 && SAME_SIGNAL( r1, r2 ) )
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// If they have the same signal, then they are
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// on the same side of the segment
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return 0;
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}
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// There is intersection or they are colinears.
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denominator = a1 * b2 - a2 * b1;
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if( fabs( denominator ) < 1E-12 )
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{ // Colinears. Checks if there is intersection of 0, 1, or infinite points.
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orderByX( ai, af );
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orderByX( bi, bf );
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if( ai == bf || af == bi )
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{ // One point of intersection.
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if( intersection != NULL )
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*intersection = ai == bf ? ai : af;
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return 1;
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}
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if( af.x < bi.x || ai.x > bf.x )
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return 0;
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else
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{
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orderByY( ai, af );
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orderByY( bi, bf );
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if( af.y < bi.y || ai.y > bf.y )
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return 0;
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return 2;
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}
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}
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if( intersection != NULL )
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{ // Calculates the intersection.
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double displacement = denominator < 0 ? - denominator / 2 : denominator / 2,
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numerator = b1 * c2 - b2 * c1;
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intersection->x = (long) ((numerator < 0 ? numerator - displacement :
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numerator + displacement ) / denominator);
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numerator = a2 * c1 - a1 * c2;
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intersection->y = (long) ((numerator < 0 ? numerator - displacement :
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numerator + displacement ) / denominator);
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}
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return 1;
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}
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