94 lines
2.5 KiB
C
94 lines
2.5 KiB
C
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/*
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----
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This file is part of SECONDO.
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Copyright (C) 2004, University in Hagen, Department of Computer Science,
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Database Systems for New Applications.
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SECONDO is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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SECONDO is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with SECONDO; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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----
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01590 Fachpraktikum "Erweiterbare Datenbanksysteme"
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WS 2014 / 2015
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<our names here>
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//paragraph [1] Title: [{\Large \bf \begin{center}] [\end{center}}]
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//paragraph [10] Footnote: [{\footnote{] [}}]
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//[TOC] [\tableofcontents]
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[1] Implementation of a Spatial3D algebra
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[TOC]
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1 Includes and Defines
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*/
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#ifndef _MATRIX4X4_H
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#define _MATRIX4X4_H
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namespace spatial3DTransformations {
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/* Some helper functions for the transformations:
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*
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*/
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class Matrix4x4
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{
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public:
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double values[4][4];
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Matrix4x4(){
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for(int i = 0; i < 4; i++){
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for(int j =0; j < 4; j++){
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values[i][j] = 0;
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}
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}
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};
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static Matrix4x4* GetRotationMatrix(
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double pX, double pY,double pZ,double vX,double vY,double vZ,double phi);
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static Matrix4x4* GetMirrorMatrix(
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double pX, double pY,double pZ,double vX,double vY,double vZ);
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static Matrix4x4* GetTranslateMatrix(double vX,double vY,double vZ);
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static Matrix4x4* GetScaleDirMatrix(
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double pX,double pY,double pZ,double vX,double vY,double vZ);
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static Matrix4x4* GetScaleMatrix(
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double pX,double pY,double pZ, double scale);
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void coutMatrix();
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private:
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void Multiply(Matrix4x4* matrix);
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static Matrix4x4* GetShiftMatrix(
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double shiftX, double shiftY, double shiftZ);
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static Matrix4x4* GetScaleMatrix(
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double scaleX, double scaleY, double scaleZ);
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static Matrix4x4* GetXRotationMatrix(double phi);
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static Matrix4x4* GetYRotationMatrix(double phi);
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static Matrix4x4* GetZRotationMatrix(double phi);
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static Matrix4x4* GetRotationInOriginWithUnitVectorMatrix(
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double nX, double nY,double nZ,double phi);
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void SetTestMatrix(Matrix4x4* matrix);
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};
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}
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#endif
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