191 lines
7.0 KiB
Plaintext
191 lines
7.0 KiB
Plaintext
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delete database mytestdb;
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#setup Forall2Test StandardAlgebra RelationAlgebra
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create database mytestdb;
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open database mytestdb;
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## OK
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#testcase HELL_AND_HEAVEN_ANGELS
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#yields success
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query importSTL('./tb/HELL_AND_HEAVEN_ANGELS.stl') exportSTL ["tb.test", './tb_out/HELL_AND_HEAVEN_ANGELS.stl', FALSE];
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## OK
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#testcase pinoesel
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#yields success
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query importSTL('./tb/pinoesel.stl') exportSTL ["tb.test", './tb_out/pinoesel.stl', FALSE];
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## crash - assertion failure
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#testcase loubie_aria_dragon
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#yields success
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query importSTL('./tb/loubie_aria_dragon.stl') exportSTL ["tb.test", './tb_out/loubie_aria_dragon.stl', FALSE];
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## crash - stacksize - mit ulimit -s 128000 funktionierts
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#testcase devilhead1
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#yields success
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query importSTL('./tb/devilhead1.stl') exportSTL ["tb.test", './tb_out/devilhead1.stl', FALSE];
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## crash - stacksize - mit ulimit -s 128000 funktionierts
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#testcase My_Scan_2013-10-09_09.00_AM
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#yields success
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query importSTL('./tb/My_Scan_2013-10-09_09.00_AM.stl') exportSTL ["tb.test", './tb_out/My_Scan_2013-10-09_09.00_AM.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase dungeonskeeper_devil
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#yields success
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query importSTL('./tb/dungeonskeeper_devil.stl') exportSTL ["tb.test", './tb_out/dungeonskeeper_devil.stl', FALSE];
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## crash - stacksize - mit ulimit -s 128000 funktionierts
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#testcase The_Horns_fixed
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#yields success
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query importSTL('./tb/The_Horns_fixed.stl') exportSTL ["tb.test", './tb_out/The_Horns_fixed.stl', FALSE];
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## crash - stacksize - mit ulimit -s 128000 funktionierts
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#testcase AustereBunny
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#yields success
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query importSTL('./tb/AustereBunny.stl') exportSTL ["tb.test", './tb_out/AustereBunny.stl', FALSE];
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## crash - stacksize - mit ulimit -s 128000 funktionierts
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#testcase seaLadyBust
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#yields success
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query importSTL('./tb/seaLadyBust.stl') exportSTL ["tb.test", './tb_out/seaLadyBust.stl', FALSE];
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## crash - stacksize - mit ulimit -s 128000 funktionierts
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#testcase Bunny
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#yields success
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query importSTL('./tb/Bunny.stl') exportSTL ["tb.test", './tb_out/Bunny.stl', FALSE];
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## OK (dauert laaange)
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#testcase creature
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#yields success
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query importSTL('./tb/creature.stl') exportSTL ["tb.test", './tb_out/creature.stl', FALSE];
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## crash - stacksize - mit ulimit -s 128000 funktionierts
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#testcase GODZILLA_HEAD_002
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#yields success
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query importSTL('./tb/GODZILLA_HEAD_002.stl') exportSTL ["tb.test", './tb_out/GODZILLA_HEAD_002.stl', FALSE];
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## crash - stacksize - mit ulimit -s 128000 funktionierts
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#testcase My_Scan_3
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#yields success
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query importSTL('./tb/My_Scan_3.stl') exportSTL ["tb.test", './tb_out/My_Scan_3.stl', FALSE];
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## crash - stacksize - mit ulimit -s 128000 funktionierts
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#testcase Satan_repaired
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#yields success
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query importSTL('./tb/Satan_repaired.stl') exportSTL ["tb.test", './tb_out/Satan_repaired.stl', FALSE];
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## inifinite?
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#testcase DEVIL_96k
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#yields success
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query importSTL('./tb/DEVIL_96k.stl') exportSTL ["tb.test", './tb_out/DEVIL_96k.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase Dragon_Head_In_STL_for_Insense_v0.6
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#yields success
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query importSTL('./tb/Dragon_Head_In_STL_for_Insense_v0.6.stl') exportSTL ["tb.test", './tb_out/Dragon_Head_In_STL_for_Insense_v0.6.stl', FALSE];
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## crash - assertion failure
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#testcase devil_Highres
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#yields success
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query importSTL('./tb/devil_Highres.stl') exportSTL ["tb.test", './tb_out/devil_Highres.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase polysoup
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#yields success
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query importSTL('./tb/polysoup.stl') exportSTL ["tb.test", './tb_out/polysoup.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase Creature_flat
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#yields success
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query importSTL('./tb/Creature_flat.stl') exportSTL ["tb.test", './tb_out/Creature_flat.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase DragonHeadSmall
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#yields success
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query importSTL('./tb/DragonHeadSmall.stl') exportSTL ["tb.test", './tb_out/DragonHeadSmall.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase gollumbust
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#yields success
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query importSTL('./tb/gollumbust.stl') exportSTL ["tb.test", './tb_out/gollumbust.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase DevilHornsGestureWitch
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#yields success
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query importSTL('./tb/DevilHornsGestureWitch.stl') exportSTL ["tb.test", './tb_out/DevilHornsGestureWitch.stl', FALSE];
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## kein crash, aber
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## a) leerzeichen in txt stl: "dragon lion" - mit "dragonlion" wird Datei eingelesen
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## b) dann numerical problem
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#testcase dragon_lion
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#yields success
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query importSTL('./tb/dragon_lion.stl') exportSTL ["tb.test", './tb_out/dragon_lion.stl', FALSE];
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## gefixte Datei aus testcase dragon_lion
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## kein crash - aber numerical problem
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#testcase dragon_lion_fixed
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#yields success
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query importSTL('./tb/dragon_lion_fixed.stl') exportSTL ["tb.test", './tb_out/dragon_lion_fixed.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase GARDEN_FROG
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#yields success
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query importSTL('./tb/GARDEN_FROG.stl') exportSTL ["tb.test", './tb_out/GARDEN_FROG.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase attitudeBunny_twiesner
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#yields success
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query importSTL('./tb/attitudeBunny_twiesner.stl') exportSTL ["tb.test", './tb_out/attitudeBunny_twiesner.stl', FALSE];
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## crash - assertion failure
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#testcase forrest_dragon_with_meshmixer_support
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#yields success
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query importSTL('./tb/forrest_dragon_with_meshmixer_support.stl') exportSTL ["tb.test", './tb_out/forrest_dragon_with_meshmixer_support.stl', FALSE];
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## kein crash, aber
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## a) leerzeichen in txt stl: "Demon Bunny Final" - mit "DemonBunnyFinal" wird Datei eingelesen
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## b) dann numerical problem
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#testcase Demon_Bunny_Final
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#yields success
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query importSTL('./tb/Demon_Bunny_Final.stl') exportSTL ["tb.test", './tb_out/Demon_Bunny_Final.stl', FALSE];
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## gefixte Datei aus testcase Demon_Bunny_Final
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## kein crash - aber numerical problem
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#testcase Demon_Bunny_Final_fixed
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#yields success
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query importSTL('./tb/Demon_Bunny_Final_fixed.stl') exportSTL ["tb.test", './tb_out/Demon_Bunny_Final_fixed.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase forest_dragon_full
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#yields success
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query importSTL('./tb/forest_dragon_full.stl') exportSTL ["tb.test", './tb_out/forest_dragon_full.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase dragonhead_resculpt
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#yields success
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query importSTL('./tb/dragonhead_resculpt.stl') exportSTL ["tb.test", './tb_out/dragonhead_resculpt.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase Dragon-Z-flat
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#yields success
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query importSTL('./tb/Dragon-Z-flat.stl') exportSTL ["tb.test", './tb_out/Dragon-Z-flat.stl', FALSE];
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## crash - stacksize - mit ulimit -s 1000000 funktionierts
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#testcase marble-player
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#yields success
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query importSTL('./tb/marble-player.stl') exportSTL ["tb.test", './tb_out/marble-player.stl', FALSE];
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## kein crash - aber numerical problem
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#testcase devilHighres_fixed
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#yields success
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query importSTL('./tb/devilHighres_fixed.stl') exportSTL ["tb.test", './tb_out/devilHighres_fixed.stl', FALSE];
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#teardown
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close database;
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delete database mytestdb;
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