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secondo/Algebras/Spatial3D/tb_out.test

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2026-01-23 17:03:45 +08:00
delete database mytestdb;
#setup Forall2Test StandardAlgebra RelationAlgebra
create database mytestdb;
open database mytestdb;
## OK
#testcase HELL_AND_HEAVEN_ANGELS
#yields success
query importSTL('./tb/HELL_AND_HEAVEN_ANGELS.stl') exportSTL ["tb.test", './tb_out/HELL_AND_HEAVEN_ANGELS.stl', FALSE];
## OK
#testcase pinoesel
#yields success
query importSTL('./tb/pinoesel.stl') exportSTL ["tb.test", './tb_out/pinoesel.stl', FALSE];
## crash - assertion failure
#testcase loubie_aria_dragon
#yields success
query importSTL('./tb/loubie_aria_dragon.stl') exportSTL ["tb.test", './tb_out/loubie_aria_dragon.stl', FALSE];
## crash - stacksize - mit ulimit -s 128000 funktionierts
#testcase devilhead1
#yields success
query importSTL('./tb/devilhead1.stl') exportSTL ["tb.test", './tb_out/devilhead1.stl', FALSE];
## crash - stacksize - mit ulimit -s 128000 funktionierts
#testcase My_Scan_2013-10-09_09.00_AM
#yields success
query importSTL('./tb/My_Scan_2013-10-09_09.00_AM.stl') exportSTL ["tb.test", './tb_out/My_Scan_2013-10-09_09.00_AM.stl', FALSE];
## kein crash - aber numerical problem
#testcase dungeonskeeper_devil
#yields success
query importSTL('./tb/dungeonskeeper_devil.stl') exportSTL ["tb.test", './tb_out/dungeonskeeper_devil.stl', FALSE];
## crash - stacksize - mit ulimit -s 128000 funktionierts
#testcase The_Horns_fixed
#yields success
query importSTL('./tb/The_Horns_fixed.stl') exportSTL ["tb.test", './tb_out/The_Horns_fixed.stl', FALSE];
## crash - stacksize - mit ulimit -s 128000 funktionierts
#testcase AustereBunny
#yields success
query importSTL('./tb/AustereBunny.stl') exportSTL ["tb.test", './tb_out/AustereBunny.stl', FALSE];
## crash - stacksize - mit ulimit -s 128000 funktionierts
#testcase seaLadyBust
#yields success
query importSTL('./tb/seaLadyBust.stl') exportSTL ["tb.test", './tb_out/seaLadyBust.stl', FALSE];
## crash - stacksize - mit ulimit -s 128000 funktionierts
#testcase Bunny
#yields success
query importSTL('./tb/Bunny.stl') exportSTL ["tb.test", './tb_out/Bunny.stl', FALSE];
## OK (dauert laaange)
#testcase creature
#yields success
query importSTL('./tb/creature.stl') exportSTL ["tb.test", './tb_out/creature.stl', FALSE];
## crash - stacksize - mit ulimit -s 128000 funktionierts
#testcase GODZILLA_HEAD_002
#yields success
query importSTL('./tb/GODZILLA_HEAD_002.stl') exportSTL ["tb.test", './tb_out/GODZILLA_HEAD_002.stl', FALSE];
## crash - stacksize - mit ulimit -s 128000 funktionierts
#testcase My_Scan_3
#yields success
query importSTL('./tb/My_Scan_3.stl') exportSTL ["tb.test", './tb_out/My_Scan_3.stl', FALSE];
## crash - stacksize - mit ulimit -s 128000 funktionierts
#testcase Satan_repaired
#yields success
query importSTL('./tb/Satan_repaired.stl') exportSTL ["tb.test", './tb_out/Satan_repaired.stl', FALSE];
## inifinite?
#testcase DEVIL_96k
#yields success
query importSTL('./tb/DEVIL_96k.stl') exportSTL ["tb.test", './tb_out/DEVIL_96k.stl', FALSE];
## kein crash - aber numerical problem
#testcase Dragon_Head_In_STL_for_Insense_v0.6
#yields success
query importSTL('./tb/Dragon_Head_In_STL_for_Insense_v0.6.stl') exportSTL ["tb.test", './tb_out/Dragon_Head_In_STL_for_Insense_v0.6.stl', FALSE];
## crash - assertion failure
#testcase devil_Highres
#yields success
query importSTL('./tb/devil_Highres.stl') exportSTL ["tb.test", './tb_out/devil_Highres.stl', FALSE];
## kein crash - aber numerical problem
#testcase polysoup
#yields success
query importSTL('./tb/polysoup.stl') exportSTL ["tb.test", './tb_out/polysoup.stl', FALSE];
## kein crash - aber numerical problem
#testcase Creature_flat
#yields success
query importSTL('./tb/Creature_flat.stl') exportSTL ["tb.test", './tb_out/Creature_flat.stl', FALSE];
## kein crash - aber numerical problem
#testcase DragonHeadSmall
#yields success
query importSTL('./tb/DragonHeadSmall.stl') exportSTL ["tb.test", './tb_out/DragonHeadSmall.stl', FALSE];
## kein crash - aber numerical problem
#testcase gollumbust
#yields success
query importSTL('./tb/gollumbust.stl') exportSTL ["tb.test", './tb_out/gollumbust.stl', FALSE];
## kein crash - aber numerical problem
#testcase DevilHornsGestureWitch
#yields success
query importSTL('./tb/DevilHornsGestureWitch.stl') exportSTL ["tb.test", './tb_out/DevilHornsGestureWitch.stl', FALSE];
## kein crash, aber
## a) leerzeichen in txt stl: "dragon lion" - mit "dragonlion" wird Datei eingelesen
## b) dann numerical problem
#testcase dragon_lion
#yields success
query importSTL('./tb/dragon_lion.stl') exportSTL ["tb.test", './tb_out/dragon_lion.stl', FALSE];
## gefixte Datei aus testcase dragon_lion
## kein crash - aber numerical problem
#testcase dragon_lion_fixed
#yields success
query importSTL('./tb/dragon_lion_fixed.stl') exportSTL ["tb.test", './tb_out/dragon_lion_fixed.stl', FALSE];
## kein crash - aber numerical problem
#testcase GARDEN_FROG
#yields success
query importSTL('./tb/GARDEN_FROG.stl') exportSTL ["tb.test", './tb_out/GARDEN_FROG.stl', FALSE];
## kein crash - aber numerical problem
#testcase attitudeBunny_twiesner
#yields success
query importSTL('./tb/attitudeBunny_twiesner.stl') exportSTL ["tb.test", './tb_out/attitudeBunny_twiesner.stl', FALSE];
## crash - assertion failure
#testcase forrest_dragon_with_meshmixer_support
#yields success
query importSTL('./tb/forrest_dragon_with_meshmixer_support.stl') exportSTL ["tb.test", './tb_out/forrest_dragon_with_meshmixer_support.stl', FALSE];
## kein crash, aber
## a) leerzeichen in txt stl: "Demon Bunny Final" - mit "DemonBunnyFinal" wird Datei eingelesen
## b) dann numerical problem
#testcase Demon_Bunny_Final
#yields success
query importSTL('./tb/Demon_Bunny_Final.stl') exportSTL ["tb.test", './tb_out/Demon_Bunny_Final.stl', FALSE];
## gefixte Datei aus testcase Demon_Bunny_Final
## kein crash - aber numerical problem
#testcase Demon_Bunny_Final_fixed
#yields success
query importSTL('./tb/Demon_Bunny_Final_fixed.stl') exportSTL ["tb.test", './tb_out/Demon_Bunny_Final_fixed.stl', FALSE];
## kein crash - aber numerical problem
#testcase forest_dragon_full
#yields success
query importSTL('./tb/forest_dragon_full.stl') exportSTL ["tb.test", './tb_out/forest_dragon_full.stl', FALSE];
## kein crash - aber numerical problem
#testcase dragonhead_resculpt
#yields success
query importSTL('./tb/dragonhead_resculpt.stl') exportSTL ["tb.test", './tb_out/dragonhead_resculpt.stl', FALSE];
## kein crash - aber numerical problem
#testcase Dragon-Z-flat
#yields success
query importSTL('./tb/Dragon-Z-flat.stl') exportSTL ["tb.test", './tb_out/Dragon-Z-flat.stl', FALSE];
## crash - stacksize - mit ulimit -s 1000000 funktionierts
#testcase marble-player
#yields success
query importSTL('./tb/marble-player.stl') exportSTL ["tb.test", './tb_out/marble-player.stl', FALSE];
## kein crash - aber numerical problem
#testcase devilHighres_fixed
#yields success
query importSTL('./tb/devilHighres_fixed.stl') exportSTL ["tb.test", './tb_out/devilHighres_fixed.stl', FALSE];
#teardown
close database;
delete database mytestdb;