/* ---- This file is part of SECONDO. Copyright (C) 2017, Faculty of Mathematics and Computer Science, Database Systems for New Applications. SECONDO is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. SECONDO is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with SECONDO; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ---- */ #include "StringUtils.h" #include "Algebras/DBService2/MultiClientServer.hpp" #include namespace DBService { MultiClientServer::MultiClientServer(int port) : Server(port) {} MultiClientServer::~MultiClientServer() {} int MultiClientServer::start() { LOG_SCOPE_FUNCTION(INFO); listener = Socket::CreateGlobal("localhost", stringutils::int2str(port)); if (!listener->IsOk()) { return 1; } const size_t MAX_THREADS = 256; // 32; // 256 LOG_F(INFO, "%s", "Building thread pool..."); // Build a thread pool to respond to incoming communication requests boost::thread_group threads; for(size_t i = 0; i < MAX_THREADS; i++) { // LOG_F(INFO, "Creating thread nr %d...", i); threads.create_thread(boost::bind( &MultiClientServer::handleCommunicationThread, this)); } LOG_F(INFO, "%s", "Waiting for incoming connections to pass them to workers..."); while(true) { // wait for incoming connections and pass them to the worker threads Socket* serverConnection = listener->Accept(); if (!serverConnection->IsOk()) { return 2; } LOG_F(INFO, "%s", "Acquiring MultiClientServer lock..."); boost::unique_lock lock(queueGuard); LOG_F(INFO, "%s", "Successfully acquired MultiClientServer lock."); socketBuffer.push(serverConnection); LOG_F(INFO, "%s", "queueIndicator.notify_one()..."); queueIndicator.notify_one(); LOG_F(INFO, "%s", "Done: queueIndicator.notify_one();"); boost::this_thread::sleep_for(boost::chrono::milliseconds(5)); } LOG_F(INFO, "%s", "Interrupting all threads a queueGaurd.wait()..."); threads.interrupt_all(); // interrupt the threads (at queueGuard.wait()) LOG_F(INFO, "%s", "Joining all threads. Waiting for them to finish..."); threads.join_all(); // wait for all threads to finish LOG_F(INFO, "%s", "Closing listener..."); listener->Close(); LOG_F(INFO, "%s", "Done."); return 0; } bool MultiClientServer::handleCommunicationThread() { LOG_SCOPE_FUNCTION(INFO); while(true) { //boost::this_thread::get_id(); try { LOG_F(INFO, "%s", "Acquiring MultiClientServer lock..."); boost::unique_lock lock(queueGuard); LOG_F(INFO, "%s", "Successfully acquired MultiClientServer lock."); LOG_F(INFO, "%s", "Now waiting for the lock..."); queueIndicator.wait(lock); LOG_F(INFO, "%s", "Done waiting for the lock."); } catch (boost::thread_interrupted) { LOG_F(ERROR, "%s", "Thread has been interrupted!"); return false; } LOG_F(INFO, "%s", "Acquiring MultiClientServer lock again..."); boost::unique_lock lock(queueGuard); assert(!socketBuffer.empty()); Socket* server = socketBuffer.front(); socketBuffer.pop(); LOG_F(INFO, "%s", "Unlocking MultiClientServer..."); lock.unlock(); LOG_F(INFO, "%s", "Handling the communication request..."); communicate(server->GetSocketStream()); } } } /* namespace DBService */