/* ---- This file is part of SECONDO. Copyright (C) 2004, University in Hagen, Department of Computer Science, Database Systems for New Applications. SECONDO is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. SECONDO is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with SECONDO; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ---- 01590 Fachpraktikum "Erweiterbare Datenbanksysteme" WS 2014 / 2015 //paragraph [1] Title: [{\Large \bf \begin{center}] [\end{center}}] //paragraph [10] Footnote: [{\footnote{] [}}] //[TOC] [\tableofcontents] [1] Implementation of a Spatial3D algebra [TOC] 1 Includes and Defines */ #include "AuxiliaryTypes.h" #include "geometric_algorithm.h" using namespace std; Triangle::Triangle(const SimplePoint3d& a, const SimplePoint3d& b, const SimplePoint3d& c) : pA(a), pB(b), pC(c) { } Triangle::Triangle(const Triangle& src) : pA(src.pA), pB(src.pB), pC(src.pC) { } Vector3d Triangle::getNormalVector() const { return spatial3d_geometric::normalVector(getA(), getB(), getC()); } Plane3d Triangle::getPlane() const { return Plane3d(pA, pB, pC); } SimplePoint3d Triangle::getA() const { return pA; } SimplePoint3d Triangle::getB() const { return pB; } SimplePoint3d Triangle::getC() const { return pC; } Rectangle<3> Triangle::BoundingBox() const { double xl = min(pA.getX(), min(pB.getX(), pC.getX())); double xh = max(pA.getX(), max(pB.getX(), pC.getX())); double yl = min(pA.getY(), min(pB.getY(), pC.getY())); double yh = max(pA.getY(), max(pB.getY(), pC.getY())); double zl = min(pA.getZ(), min(pB.getZ(), pC.getZ())); double zh = max(pA.getZ(), max(pB.getZ(), pC.getZ())); double minMax[] = {xl,xh,yl,yh,zl,zh}; return Rectangle<3>(true, minMax); } ostream& operator<< (ostream& os, const Triangle& triangle) { os.precision(17); return os << "<" << triangle.getA() << " " << triangle.getB() << " " << triangle.getC() << ">"; }