/* */ #ifndef SECONDO_TESCLIENTLOOPBACKPROXY_H #define SECONDO_TESCLIENTLOOPBACKPROXY_H #include "MessageClient.h" //#include "Inbox.h" //#include "QueueSupplier.h" //#include "MessageBroker.h" //#include "../Helpers/RemoteEndpoint.h" #include "../typedefs.h" #include namespace distributed3 { class LoopbackProxy : public MessageClient { public: LoopbackProxy(); ~LoopbackProxy() override; // TODO nothing to destroy void sendTuple(const int eid, const int slot, Tuple* tuple) /*const*/ override; void sendFinishMessage(const int eid) /*const*/ override; }; } #endif //SECONDO_TESCLIENTLOOPBACKPROXY_H