/* ---- This file is part of SECONDO. Copyright (C) 2008, University in Hagen, Department of Computer Science, Database Systems for New Applications. SECONDO is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. SECONDO is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with SECONDO; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ---- //paragraph [1] Title: [{\Large \bf \begin {center}] [\end {center}}] //[TOC] [\tableofcontents] //[ue] [\"u] //[ae] [\"a] //[oe] [\"o] //[x] [$\times $] //[->] [$\rightarrow $] //[pow] [\verb+^+] [1] Headerfile of the Point and Vector classes April - November 2008, M. H[oe]ger for bachelor thesis. [2] Implementation with exakt dataype, Oktober 2014 - Maerz 2015, S. Schroeer for master thesis. [TOC] 1 Introduction 2 Defines and Includes */ #ifndef VECTOR2D_H_ #define VECTOR2D_H_ #include #include #include #include "Point2D.h" namespace temporalalgebra { namespace mregionops2 { class Vector2D { public: /* 4.1 Constructors */ inline Vector2D() : x(0.0), y(0.0) { } inline Vector2D(mpq_class _x, mpq_class _y) : x(_x), y(_y) { } inline Vector2D(Point2D p1, Point2D p2) { x = p2.GetX() - p1.GetX(); y = p2.GetY() - p1.GetY(); } inline mpq_class GetX() const { return x; } inline mpq_class GetW() const { return x; } inline mpq_class GetY() const { return y; } inline mpq_class GetT() const { return y; } inline mpq_class Length2() const { return x*x + y*y; } /* 4.3.3 IsZero Returns ~true~, if all components are nearly equal to zero. */ inline bool IsZero() const { return (x == 0) && (y == 0); } /* 4.3.4 operator - Returns the negative of this vector. */ inline Vector2D operator -() const { return Vector2D(-x, -y); } /* 4.3.5 operator [*] Returns the scalar multplication of w and c. */ inline friend Vector2D operator *(const mpq_class c, const Vector2D& w) { Vector2D v; v.x = c * w.x; v.y = c * w.y; return v; } inline friend Vector2D operator *(const Vector2D& w, const mpq_class c) { Vector2D v; v.x = c * w.x; v.y = c * w.y; return v; } /* 4.3.6 operator / Returns the scalar multplication of w and 1/c. */ inline friend Vector2D operator /(const Vector2D& w, const mpq_class c) { Vector2D v; v.x = w.x / c; v.y = w.y / c; return v; } /* 3.3.7 operator + Returns the vector sum of this and w. */ inline Vector2D operator +(const Vector2D& w) const { Vector2D v; v.x = x + w.x; v.y = y + w.y; return v; } /* 3.3.8 operator - Returns the vector difference of this and w. */ inline Vector2D operator -(const Vector2D& w) const { Vector2D v; v.x = x - w.x; v.y = y - w.y; return v; } /* 3.3.9 operator [*] Returns the dot product of this and w. */ inline mpq_class operator *(const Vector2D& w) const { return (x * w.x + y * w.y); } /* 3.3.10 operator $|$ Returns the perp product of this and w: a scalar. */ inline mpq_class operator |(const Vector2D& w) const { return (x * w.y - y * w.x); } /* 3.3.13 operator == Returns ~true~, if all components of this are nearly equal to all components of p. */ inline bool operator ==(const Vector2D& p) const { return (x == p.x) && ( y == p.y); } private: mpq_class x; mpq_class y; }; std::ostream& operator <<(std::ostream& o, Vector2D& p); } } #endif