delete WORKERS delete NSlots # 6.1 Random Partitioning query deleteRemoteObjects(RoadsB1); delete RoadsB1 # 6.2 Hash Partitioning query deleteRemoteObjects(RoadsB2); delete RoadsB2 # 6.3 Range Partitioning delete S delete Boundaries query deleteRemoteObjects(RoadsB3); delete RoadsB3 query deleteRemoteObjects(RoadsB3S); delete RoadsB3S # 6.4 Spatial Partitioning delete grid query deleteRemoteObjects(RoadsB4); delete RoadsB4 query deleteRemoteObjects(BuildingsB4); delete BuildingsB4 query deleteRemoteObjects(BuildingsB1); delete BuildingsB1 query deleteRemoteObjects(BuildingsB4a); delete BuildingsB4a query deleteRemoteObjects(RoadsB4); delete RoadsB4