80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
/*
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----
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This file is part of SECONDO.
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Copyright (C) 2004, University in Hagen, Department of Computer Science,
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Database Systems for New Applications.
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SECONDO is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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SECONDO is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with SECONDO; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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----
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1 Defines and includes
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*/
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#include "Board_16x12.hpp"
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namespace {
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#define OUTSIDE UNDEFINED, UNDEFINED, UNDEFINED, UNDEFINED
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#define UNDEFINED_ROW UNDEFINED, UNDEFINED, UNDEFINED, UNDEFINED, \
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UNDEFINED, UNDEFINED, UNDEFINED, UNDEFINED, \
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UNDEFINED, UNDEFINED, UNDEFINED, UNDEFINED, \
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UNDEFINED, UNDEFINED, UNDEFINED, UNDEFINED
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#define EMPTY_ROW UNDEFINED, UNDEFINED, UNDEFINED, UNDEFINED, \
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NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, \
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UNDEFINED, UNDEFINED, UNDEFINED, UNDEFINED
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}
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/*
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2 constructs a chess board with agents on initial positions
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*/
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const Board_16x12::board_t INITIAL_BOARD = { {
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UNDEFINED_ROW, UNDEFINED_ROW, OUTSIDE,
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WHITE_ROOK, WHITE_KNIGHT, WHITE_BISHOP, WHITE_QUEEN,
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WHITE_KING, WHITE_BISHOP, WHITE_KNIGHT, WHITE_ROOK,
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OUTSIDE, OUTSIDE,
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WHITE_PAWN, WHITE_PAWN, WHITE_PAWN, WHITE_PAWN,
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WHITE_PAWN, WHITE_PAWN, WHITE_PAWN, WHITE_PAWN,
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OUTSIDE, EMPTY_ROW, EMPTY_ROW, EMPTY_ROW, EMPTY_ROW, OUTSIDE,
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BLACK_PAWN, BLACK_PAWN, BLACK_PAWN, BLACK_PAWN,
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BLACK_PAWN, BLACK_PAWN, BLACK_PAWN, BLACK_PAWN,
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OUTSIDE, OUTSIDE,
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BLACK_ROOK, BLACK_KNIGHT, BLACK_BISHOP, BLACK_QUEEN,
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BLACK_KING, BLACK_BISHOP, BLACK_KNIGHT, BLACK_ROOK,
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OUTSIDE, UNDEFINED_ROW, UNDEFINED_ROW
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} };
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/*
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3 constructs an empty chess board
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*/
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const Board_16x12::board_t EMPTY_BOARD = { {
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UNDEFINED_ROW, UNDEFINED_ROW,
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EMPTY_ROW, EMPTY_ROW, EMPTY_ROW, EMPTY_ROW,
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EMPTY_ROW, EMPTY_ROW, EMPTY_ROW, EMPTY_ROW,
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UNDEFINED_ROW, UNDEFINED_ROW
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} };
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