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secondo/Algebras/Spatial3D/Projection2d.cpp
2026-01-23 17:03:45 +08:00

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/*
----
This file is part of SECONDO.
Copyright (C) 2004, University in Hagen, Department of Computer Science,
Database Systems for New Applications.
SECONDO is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
SECONDO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with SECONDO; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
----
01590 Fachpraktikum "Erweiterbare Datenbanksysteme"
WS 2014 / 2015
<our names here>
//paragraph [1] Title: [{\Large \bf \begin{center}] [\end{center}}]
//paragraph [10] Footnote: [{\footnote{] [}}]
//[TOC] [\tableofcontents]
[1] Implementation of a Spatial3D algebra
[TOC]
1 Includes and Defines
*/
#include "AuxiliaryTypes.h"
#include "geometric_algorithm.h"
#include "geometric_algorithm_intersection_line_plane.h"
using namespace spatial3d_geometric;
Projection2d::Projection2d() { }
Projection2d::Projection2d(const Plane3d& plane,
const SimplePoint3d& base,
const SimplePoint3d& directionX)
{
this->plane = plane;
this->origin = projectPointOntoPlane(base, plane);
Vector3d unitXNotNormalized(this->origin,
projectPointOntoPlane(directionX, plane));
this->unitX = (1 / length(unitXNotNormalized)) * unitXNotNormalized;
this->unitY = crossProduct(plane.getNormalVector(), this->unitX);
}
SimplePoint2d Projection2d::project(const SimplePoint3d& point) const
{
double x = unitX * Vector3d(this->origin, point);
double y = unitY * Vector3d(this->origin, point);
return SimplePoint2d(x, y);
}